Supporting Facilitators of Collaborative Learning using Mixed Reality - Helping Experts in Teamwork Facilitators observe groups collaborating in Virtual Reality
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Experts in Team is a compulsory subject for all master students at NTNU. Here students collaborate in inter-professional groups with the goal of improving their own knowledge and skill of teamwork and cooperation through exploring innovative solutions on problems relative to the village's theme. One of these themes is 'VR/AR for learning and training'.Learning Assistants, known as facilitators are employed to support the students during the course. At this village some groups may elect to collaborate remotely with another group located on another NTNU campus. This has caused problems for the facilitators, as there are no tools or specific guidelines for facilitating collaborative groups in VR/AR. The purpose of this master was to explore the concept of facilitating groups in VR/AR and try to provide a prototype solution for group facilitation in VR/AR. Our solution was to develop a mixed reality application in Unity, based on the already existing application developed in Unreal. Our version was to include support for Microsoft's Hololens, merging VR and AR into one platform, this platform is known as Mixed Reality. Our findings, together with theory show that there is a need to provide the facilitator these tools, and by testing the prototype we also propose some requirements for such tools. Keywords: Virtual Reality, Augmented Reality, Mixed Reality, Experts in Teamwork, Collaborative Learning, Experiental Learning, Hololens, Immersive Headsets, HTC Vive.