Introducing the wayfaring approach for the development of human experiments in interaction design and engineering design science
Journal article, Peer reviewed
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OriginalversjonProceedings of the ... International Design Conference. 2016, DS 84 1751-1762.
This paper introduces a wayfaring process, previously deployed at early stage product development projects, in the exploration, design and piloting of experiments. The case example being an interaction experiment in a ship bridge context, targeting stress and affective response. It included a simulation task as primary and a cognitive load task as secondary element as well as various physiology sensors. Rather than being based on long-term planning or conducting meticulous analysis before decision points, the team focused onto: Probing ideas, Merging multidisciplinary, Agility, and Speed.