Now showing items 1288-1307 of 2022

    • Named entity recognition: Evaluation of Existing Systems 

      Sun, Bowen (Master thesis, 2010)
      Nowadays, one subfield of information extraction, Named Entity Recognition, becomes more and more important. It helps machine to recognize proper nouns (entities) in text and associating them with the appropriate types. ...
    • Named Entity Recognition in the Climate Change domain - An examination of NER systems for climatological knowledge discovery 

      Holloway, Sean William (Master thesis, 2015)
      This study evaluates existing Named Entity Recognition systems for their viability as a part of the larger Ocean-Certain project. Motivation for the Ocean-Certain initiative and this project is given, together with research ...
    • NanoRisc 

      Rand, Peder (Master thesis, 2005)
      This report gives a short introduction of the Norwegian wireless electronics company Chipcon AS, and goes on to account for the state of the art of small IP processor cores. It then describes the NanoRisc, a powerful ...
    • NanoRisc C-compiler 

      Bakke, Dagfinn (Master thesis, 2006)
      This masters thesis report presents the work leading to a C compiler for the NanoRisc processor. The NanoRisc is a general purpose embedded RISC-processor with simple architecture aimed at replacing custom logic in Systems ...
    • Navigering i internett og hypermedia 

      Albinussen, Trond (Master thesis, 2003)
      Det overordnede temaet i denne hovedfagsavhandlingen er navigering i Internett og hypermedia, med vekt på grafisk navigering til forskjell fra tekstlig navigering. Oppgaven består av en praktisk og en teoretisk del, med ...
    • Negation Scope Detection for Twitter Sentiment Analysis 

      Reitan, Johan; Faret, Jørgen; Gambäck, Björn; Bungum, Lars (Chapter; Conference object, 2015)
    • Negotiation for Strategic Video Games 

      Afiouni, Einar Nour; Ovrelid, Leif Julian (Master thesis, 2013)
      This project aims to examine the possibilities of using game theoretic concepts and multi-agent systems in modern video games with real time demands. We have implemented a multi-issue negotiation system for the strategic ...
    • Negotiation for Strategic Video Games 

      Afiouni, Einar Nour; Øvrelid, Leif Julian (Master thesis, 2013)
      This project aims to examine the possibilities of using game theoretic concepts and multi-agent systems in modern video games with real time demands. We have implemented a multi-issue negotiation system for the strategic ...
    • Neighborhood Mining in Biological Networks 

      Stenersen, Kristoffer; Sundsdal, Sverre (Master thesis, 2006)
      Biologists are constantly looking for new knowledge about biological properties and processes. Bio-molecular interaction networks model dependencies among proteins and the processes they participate. By studying patterns ...
    • Nettbasert teamarbeid og betydningen av mestringstro : En anbefaling til faglærer fra et studentperspektiv 

      Lundberg, Gunhild Marie (Master thesis, 2016-07-06)
      Undervisning på campus og over nett blir stadig mer likt, og teamarbeid er vanlig å se i begge undervisningsformene. Men det er også forskjeller: nettbasert undervisning krever større fleksibilitet, og man må være mer ...
    • Neural Net Controller for a Snake Robot 

      Dale, Eirik Skjeggestad (Master thesis, 2014)
      When we re talking about the field of robotics, one of the key components is the controller for the robots. The focus has recently begun shifting away from the traditional wheeled robots, into biologically inspired robots. ...
    • New Approaches for Representation and Segmentation of Organs in CT and MR Scans 

      Eidheim, Ole Christian (Doktoravhandlinger ved NTNU, 1503-8181; 2009:79, Doctoral thesis, 2009)
      Analysis of medical images is resource demanding and time-consuming, and automatic procedures are needed to reduce the workload of medical staff in a pre-operative planning phase. In this thesis, the main focus has been ...
    • Nexstep-integrasjon 

      Fjelstad, Anders; Helset, Petter A.; Sørensen, Didrik (Bachelor thesis, 2010)
      Oppgaven går ut på å lage en applikasjon hvor de ansatte hos ASP kan registerere sine arbeidstimer fortløpende, enkelt og hurtig. Det skal være en integrasjon mot nåværende ordresystem, slik at hele faktureringsprosessen ...
    • Next generation privacy policy 

      Lillebo, Ole Kristian (Master thesis, 2011)
      Privacy policies are commonly used by service providers to notify users what information is collected, how it will be used and with whom it will be shared. These policies are however known to be notoriously long and hard ...
    • Next Generation Visualization and Interaction Tool in Petroleum Drilling 

      Strand, Øystein (Master thesis, 2010)
      Intelligent Drilling is a response to todays complex petroleum drilling operations. The strategy entails more automation, changed work procedures and roles, improved measurement and control data and more integrated and ...
    • N-LMMSE Demosaicing for Spectral Filter Arrays 

      Amba, Prakhar; Thomas, Jean-Baptiste; Alleysson, David (Journal article; Peer reviewed, 2017)
      Spectral filter array (SFA) technology requires development on demosaicing. The authors extend the linear minimum mean square error with neighborhood method to the spectral dimension. They demonstrate that the method is ...
    • NoFall: A Platform for Mobile Applications Focused on Fall Prevention 

      Johansen, Finn Terje (Master thesis, 2014)
      BACKGROUND: Fall related research is a major field of research, and different solutions emerge rapidly. Many of them are technical and focus on mobile technology. To be able to develop high-level applications of good quality ...
    • noMemory 

      Fuglestad, Bjørn Nødland; Hillestad, Bendik Kiste; Stenshagen, Per-Arne Waaler (Bachelor thesis, 2016-08-23)
      noMemory is a project to create a strategy game in Unreal Engine 4. In this game, you control one or more heroes and units, and battle against another human player locally, or against an Artificial Intelligence. This thesis ...
    • Non-blocking Creation and Maintenance of Materialized Views 

      Jonasson, Øystein Aalstad (Master thesis, 2006)
      The approach used in this document is to create an assisting table as a bridge between the base table and view, on which only projection of non-identifying attributes is performed. This makes it possibly to distinguish ...
    • Non Stop Society 

      Mostue, Hilde; Hansen, Bjørn Are; Gransborg, Morten (Bachelor thesis, 2005)
      NORSK: NonStopSociety er en nettbasert løsning som skal gjøre kommunikasjon mellom oppdragsgiver og kundene enklere. Løsningen skal også åpne for kommunikasjon kundene imellom. Løsningen består av et interaktivt spill, ...